This way works for Sengoku campaign, for RotS and FotS you need do additional steps - informations in comment below. Here you also need switching faction keys but in one place - ui file and you don't have to use factions keys from vanilla. So I decided to write this tutorial where I will show better way (which I used for my Last Alliance project). Sounds like much work, right? Especially if do you want create overhaul mod with larger amount of playable factions than in vanilla. This is for reason that they basically based on "switching" factions keys (playable with no-playable) in all places in db and startpos (and also in scripts). Carlist Wars - French Conquest of Algeria and North AfricaĮxist some tutorials how to make other factions playable in Shogun 2 campaign, but their way isn't very comfortable.
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